Set in the present, the game places the player into the role of Jake Seaver, a CIFR agent. Travelling to locations such as Utah, Paris, and Miami, the game ends in Afghanistan, where the player must capture Saddam Hussein and Osama Bin Laden. The game contains 10 levels, one for each fugitive respectively, as well as a preceding introductory level.
The game is a typical first person shooter, featuring arcade-style, third person fights as means of capturing the level-in-question's fugitive. The Arcade-like elements were heavily borrowed from Black Ops' other games, such as the games that formed an unofficial trilogy games, which include Agile Warrior F-111X, Black Dawn and Treasures of the Deep, with the FPS and fighting moments lifted straight out of Terminator 3: Rise of the Machines, also a game by Black Ops Entertainment.
Why it Sucks
- Poor graphics and models.
- Dreadful sound effects.
- The game can leave a poor taste because the terrorists you‘re fighting are real life people.
- Bad voice acting.
- Poor controls.
- Plagiarism. The main menu theme is stolen from Time Crisis: Project Titan, and even has Utah level themes stolen straight out of Black Dawn, both of which were composed by Tommy Tallarico, and even the latter of which Black Ops Entertainment also worked on.
So Bad It's Good
- For being the only game where you fight Saddam Hussein and Osama bin Laden in a martial arts duel.