Animal Crossing: amiibo Festival is a party game for the Wii U published by Nintendo and developed by Nintendo EPD and Nd Cube (current developer of the Mario Party series). The game is an Animal Crossing spin-off and was released worldwide in November 2015.
Why It Sucks
- While the game comes with an amiibo figure, you'll have to buy more amiibo figures yourself if you want to play with other people.
- There's too little content to justify its price of $60!
- The game is nothing but pure LUCK.
- Almost nothing interesting happens on the boards, which quickly causes the game to become boring.
- There are almost no mini-games, and the boards consist entirely of simply moving from one area to the next to gather "Happiness Points".
- Playing a different month is pointless because the board stays the same regardless.
- The mini-games themselves range from boring to irritating to play through.
- The "Stalk Market", in which players can buy and sell turnips every half-dozen turns, is based on luck and woefully underused.
- This game plays itself which defeats the entire purpose of this party game. You can literally make your move and mash the A button while playing another game on your phone while this game, as said, plays itself!
- It's visually beautiful, and runs smoothly.
- It retains the charm of the Animal Crossing series.
- Desert Island Escape is actually pretty fun to play. It ended up being popular to the point it got ported to Animal Crossing: New Leaf as part of an update.
- At least we got an Animal Crossing game on the Wii U.
Animal Crossing: amiibo Festival was received unfavorably, with a Metacritic score of 46 based on 20 critic reviews. Common criticisms include a lack of interactivity, boring gameplay, and the game existing solely to get people to buy more amiibo.