Anubis II (pronounced Anubis the Second, the game is not a sequel) is an action game by Data Design Interactive, the developers of Ninjabread Man, (in fact, this game runs on the same engine as that game) released for the PlayStation 2 and Wii in 2005 and 2007, respectively. The game is based on ancient Egyptian mythology.
Why It Sucks
Anubis ll has mostly the same problems as Ninjabread Man, but there are definitely more.
- The complete absence of any sort of story in the game itself.
- Poor and ear-bleeding sound effects, especially Anubis's blood-curdling howl whenever you complete a level.
- Outdated graphics with blocky models and blurry, low-res textures.
- Unresponsive controls, especially on the Wii version.
- Extremely poor grasp of the source material.
- Pretty much every single gameplay asset and level was copied verbatim from Ninjabread Man, just redecorated to be Egyptian-themed rather than candy-themed. This and the other 2 Data Design Interactive platformers are literally the same exact game as Ninjabread Man.
- The game is not actually a sequel, despite what the title may suggest at first glance. It is actually supposed to be pronounced as "Anubis the Second".
The game received overwhelmingly negative reviews upon release, including a 1.5/10 rating from GameSpot, the second worst score it is possible to receive with the new rating system, and a 2/10 rating from IGN. The Wii version of Anubis II was also nominated for Flat-Out Worst Game of 2007 by GameSpot. Many critics have called it a carbon copy of Ninjabread Man, due to the identical music, gameplay and level layout, the same basic attacks, and enemies (as well as having most of the same bugs and glitches), because of the use of DDI's GODS engine.