Batman Forever is a beat-em-up game for several consoles that was developed by Probe Entertainment and published by Acclaim in North America, Europe, and Japan and Tectoy in Brazil. It was based on the 1995 superhero movie of the same name.
Batman and Robin must defeat Two-Face and the Riddler.
Why it Sucks
Note: This page will only cover the Super Nintendo and Sega Genesis versions.
- The game uses the exact same engine as Mortal Kombat, with the same control scheme and moves. Because of this, the button combinations for doing anything other than fight enemies border on ridiculous. In the SNES version for instance, to pull yourself up to certain areas with the grappling hook, you must press Select slightly before you press Up. To jump down from certain ledges, you press Down and R and like with the grappling hook, R must be pressed slightly before pressing Down. If you press buttons at the same time, you just only jump or crouch.
- Note: This is a coincidence, considering that Mortal Kombat was later bought by Warner Bros. after Midway's bankruptcy in 2009.
- Fighting enemies becomes boring very fast because they have an absurd amount of health and there's almost zero variety in enemy types
- The foreground objects can block your view of Batman/Robin and enemies.
- The game is very dark and makes everything hard to see.
- The SNES version has load times despite being on a cartridge-based system (Whenever you go to another area, it says "HOLD ON".).
- Awfully bland and dull soundtrack.
- Weird digitized graphics on the character models, just like in Mortal Kombat.
- Moves such as the aforementioned grappling hook require you to stand in pixel-perfect locations in order to use them properly.
- Sometimes, there is just no direction as to where you go next in the game.