Bubsy 3D (also known as Bubsy is 3D in Furbitten Planet) is a platforming game released for the PlayStation in 1996. It is the fourth Bubsy game in the series, and was the last one for over 20 years until the announcement of Bubsy: The Woolies Strike Back.
Bubsy is abducted by evil space aliens and sent to the planet Raylon. Bubsy must collect atoms, rocket parts, and defeat the two aliens queens known as "The Woolies" to get back home. If Bubsy doesn't find all the rocket parts it malfunctions leaving him stranded in Raylon. If he does find all the rocket parts, the rocket flies so fast it sends him to the prehistoric era.
Why it Sucks
- It has Bubsy in it, whose personality was criticized for being obnoxious.
- Confusing and obnoxious story.
- Both the "bad ending" and "good ending" are still bad and is both trolling and highly insulting; regardless of ending, Bubsy is still stranded away from Earth meaning the Woolies are still free to invade it.
- The main villains of the game, The Woolies, are EXTREMELY annoying.
- On the topic of the villains, The Woolies are one of the most lazy-is ideas of villains in gaming history, they are literally just larger two-headed versions of those weird sneezing enemies that is the main enemies seen in many of the games and are the weakest enemies in the series, that's fricking stupid! That would be like if the main antagonist of a Mario game was a Goomba, who are also the main enemies to be seen in many of the games and are also weakest enemies in the series.
- The team that developed the game had no idea how to make a 3D game, and it shows.
- Very poor graphics and visuals. The graphics are almost mostly nothing but textureless polygons and the floor is mostly a checkerboard pattern, or random polygons have textures and most do not, and to add insult to injury, both Super Mario 64 and Crash Bandicoot were released the same year three months BEFORE this game and were also made by developers who had little experience with 3D game design.
- This game tries way too hard to be funny, with all the level names being cat puns, and all.
- Mediocre level design.
- You have to collect all the rocket parts in every level, if you don't, then you have to start the level all over again.
- Bubsy's gliding still doesn't make any sense, again, HOW THE HELL CAN A BOBCAT GLIDE????????????
- Very poor navigation: in order to beat the first boss of the game, you have to glide over the impacts of the yellow energy balls the boss fires at you to fly higher so you can damage the boss, but you wouldn't know that unless you looked it up.
- Horrible controls: Bubsy controls like a tank and they're almost unresponsive. If Bubsy is running at full speed it will take him more than 2 seconds after you let go the D-pad for him to stop. You have to turn yourself towards the direction you want to move to instead of holding the d-pad or joystick, making doing something as simple as getting the basic collectible item is difficult.
- False Advertising: The North American cover of the game states that it received a positive review from EGM. EGM actually gave it a negative review that was quote-mined for the cover.
- The camera is uncontrollable. Every time you jump, the camera always changes to an overhead view which makes platforming harder than it already is. On top of that, whenever you get hit, the camera spins to face you, leaving you a bit disoriented.
- The main enemies don't move, they only shoot small projectiles which are difficult to dodge because of the horrible control. The game continues to reuse them over and over without any form of variation aside from a recoloring. Even though they don't move it's still hard to jump on them due to the controls and horrible hit detection.
- The enemies will even spawn from nowhere, giving you cheap hits on the way.
- In the second level, you can not fall off other platforms to land on another as when you touch the end of the platform you die, you have to jump.
- The European version, for some reason, doesn't have Memory Card support. It uses a password system in its place.
- The music is incredibly generic.
- The European version's back of the box consists only of screenshots.
- Bubsy's voice. Bubsy constantly says annoying one-liners which often break the fourth wall in an attempt to be funny, but almost always come as annoying. Thankfully, the voice can be muted.
- Whats probably the most insulting fourth wall joke is that in the second level there is an arrow on thin air, Bubsy says "Oh look, an arrow! Aren't these game designers wonderful?" actually Bubsy, NO, it is NOT funny and it is certainly NOT "wonderful" that the developers were so bad at level design that they needed to put arrows everywhere.
- If Bubsy touches the water it's a one hit death, but because of the flat textureless polygon graphics it's hard to tell what's supposed to be water.
At release, critics gave mixed reviews for Bubsy 3D, as at the time very few 3D platforming games were published, with only two other games, Crash Bandicoot and Super Mario 64 being released in 1996.
Despite having many negative reviews, Bubsy 3D actually had a few good reviews with its release. Absolute PlayStation gave it a score of a 67%. DieHard, GameFan, and Next Generation, however, reviewed the game quite favorably as well. Contrary to popular belief, PSExtreme is a real magazine, and it did actually give the game a 93%, along with their "Gold X Award" as an approval to play the game (and is even listed on the EXcavate rating list from PSExtreme). However, due to unpopularity of the magazine in general, a mistaken rumor suggested that the magazine and the award were fake, and Accolade simply used them as a way to promote the game.
However, retrospectively Bubsy 3D was critically panned by critics and fans alike, and it is now considered as one of the WORST games of all time. In fact, it has been said that even most Bubsy fans hate this game. Many critics called this a Mario rip-off as Super Mario 64 was released earlier at the same year, and say this game is worse than Plan 9 from Outer Space and Battlefield Earth. Bubsy 3D's reception was so negative that Accolade went out of business shortly after its release.
The lead developer had said that the game was supposed to be an early 3D game, but no one accepted that excuse because other far superior 3D games came out BEFORE Bubsy 3D. Because of that he tried to blame this game's failure on Super Mario 64.
Despite what was said on the cover, EGM stated they never said anything positive about the game and actually gave it a 3.25 out of 10. The quote was twisted and modified from EGM's review to make it sound positive.
In his second wish list episode, The AVGN said the game felt unfinished and by that he meant "it was barely started at all."
Surprisingly, the game found a rather interesting selling point which several Youtube game reviewers mentioned: It's so bad that it needs to be played to be believed. Caddicarus commented that it's a good thing that the game exists, as it serves as a good "How not to make a video game" example.
YouTube game reviewer The Retro Replay has "Bubsy 3D" as the lowest possible score in his rating system. Once he stated "The only thing worse than getting the Bubsy 3D rating, is actually being Bubsy 3D".
With Accolade out of business and no Bubsy games released for over 20 years, the franchise was considered to be dead. Bubsy became one of the most infamous game characters ever and gamers continuously joked about him one day revival. Ironically, Accolade somehow managed to reform and announced a new game in the series called Bubsy: The Woolies Strike Back. The announcement was met with a mixture of confusion and skepticism given Bubsy's legacy and Accolade going of business. Some people however are giving the new game the benefit of the doubt and have noted that it seems to fix some of the major flaws the 2D games had, but it still received mixed-to-negative reviews.
- By some coincidence, the North American version was released on the Halloween of 1996, or October 31, 1996.
- On the back of the box, they advertise having life pickups, which is a standard feature in most games.
- The game was originally going to be released for the Sega 32X, but due to the unsuccessful European release of the 32X, Accolade held back the rights, until the game would be released on a more stable platform.
- A Sega Saturn version of the game was planned but was canceled due to the game's poor reception. It was going to be based on the original 32X version.
- Funny, unbelievably and fascinating enough, the studio responsible for Bubsy 3D later made some pretty good games like the Syphon Filter series, Resistance: Retribution and Uncharted: Golden Abyss. In 2000, they were acquired by Sony and they changed their name to Bend Studio. Their latest game is a PS4 exclusive called Days Gone (still in development as of this writing).