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Bubsy 3D

"What could possibly go wrong?"

Bubsy 3D (Also known as Bubsy is 3D in Furbitten Planet) was the fourth Bubsy game released for the PlayStation in 1996.

Plot

Bubsy is abducted by aliens and sent to the planet Raylon. Bubsy must collect atoms, rocket parts, and defeat the two aliens queens to get back home.

Why it Sucks

  1. It has Bubsy in it, whose personality was criticized for being obnoxious.
  2. Confusing and obnoxious story.
  3. The main villains of the game, The Wooles, are EXTREMELY annoying.
  4. The team that developed the game had no idea how to make a 3D game, and it shows.
  5. Very poor graphics and visuals. The graphics are almost mostly nothing but textureless polygons and the floor is mostly a checkerboard pattern, and to add insult to injury, both Super Mario 64 and Crash Bandicoot were made the same year three months BEFORE this game.
  6. This game tries way too hard to be funny, with all the level names being cat puns, and all.
  7. Mediocre level design.
  8. You have to collect all the rocket parts in every level, if you don't, then you have to start the level all over again.
  9. Bubsy's gliding still doesn't make any sense, again, HOW THE HECK CAN A BOBCAT GLIDE????????????
  10. Very poor navigation, in order to beat the first boss of the game, you have to glide over the impacts of the yellow energy balls the boss fires at you to fly higher so you can damage the boss, but you wouldn't know that unless you looked it up.
  11. Horrible controls - Bubsy controls like a tank and they're almost unresponsive, that if Bubsy is running at full speed, it will take him more than 2 seconds after you let go the D-pad for him to stop. Even doing something as simple as getting the basic collectible item is difficult.
  12. False advertising. The game's North American cover states that it received a positive review from EGM. EGM actually gave it a negative review that was quote-mined for the cover.
  13. The camera is uncontrollable. Every time you jump, the camera always changes to an overhead view which makes platforming harder than it already is. On top of that, whenever you get hit, the camera spins to face you, leaving you a bit disoriented.
  14. The main enemies don't move, they only shoot small projectiles which are difficult to dodge because of the horrible control. The game continues to reuse them over and over without any form of variation aside from a recoloring. Even though they don't move it's still hard to jump on them due to the controls and horrible hit detection.
  15. The enemies will even come out of nowhere, giving you cheap hits on the way.
  16. In the second level, you can not fall off other platforms to land on another as when you touch the end of the platform you get a game over, you have to jump.
  17. The European version, for some reason, doesn't have Memory Card support. It uses a password system in its place.
  18. The music is incredibly generic.
  19. The European version's back of the box consists only of screenshots.
  20. Bubsy's......fricking.......voice. Bubsy constantly says one-liners which often break the fourth wall in an attempt to be funny, but almost always come as annoying. Thankfully, the voice can be muted.

Reception

Bubsy 3D was critically panned by critics and fans alike, and it is considered as one of the WORST games of all time. In fact, it has been said that even most Bubsy fans hate this game. Many critics called this a Mario rip-off as Super Mario 64 was released earlier at the same year, and say this game is worst like Sci-fi Movies ex. Plan 9 from Outer Space and Battlefield Earth. The lead developer had said that the game was supposed to be an early 3D game, but no one accepted that explanation because other far superior 3D games came out BEFORE Bubsy 3D. Because of that he tried to blame this game's failure on Super Mario 64.

Despite what was said on the cover, EGM stated they never said anything positive about the game and actually gave it a 3.25 out of 10. The quote was twisted and modified from EGM's review to make it sound positive.

In his second wish list episode, The AVGN said the game felt unfinished and by that he meant "it was barely started at all."

Despite having many negative reviews, Bubsy 3D actually had a few good reviews with its release. Absolute PlayStation gave it a score of a 67%. DieHard, GameFan, and Next Generation, however, reviewed the game quite favorably as well.

PSExtreme is a real magazine, and it did actually give the game a 93%, along with their "Gold X Award" as an approval to play the game (and is even listed on the EXcavate rating list from PSExtreme). However, due to unpopularity of the magazine in general, a mistaken rumor suggested that the magazine and the award were fake, and Accolade simply used them as a way to promote the game. 

Suprisingly, the game found a rather interesting selling point which several Youtube game reviewers mentioned: It's so bad that it needs to be played to be believed. Caddicarus commented that it's a good thing that the game exists, as it serves as a good "How not to make a video game" example.

YouTube game reviewer The Retro Replay has "Bubsy 3D" as the lowest possible score in his rating system. Once he stated "The only thing worse than getting the Bubsy 3D rating, is actually being Bubsy 3D".

It took more than 20 years for Accolade to return and create another Bubsy game in the series, after this game almost killed the franchise. Luckly for Accolade they somehow managed to reform and create another game in the series called Bubsy: The Woolies Strike Back. The announcement was met with a mixture of confusion and skepticism given Bubsy's legacy as one of the worst game characters ever after Bubsy 3D. Some people however are giving the new game the benefit of the doubt.

Trivia

  • By some coincidence, the North American version was released on the Halloween of 1996, or October 31, 1996.
  • On the back of the box, they advertise having life pickups, which is a standard feature in most games.
  • The game was originally going to be released for the Sega 32X, but due to the unsucessful European release of the 32X, Accolade held back the rights, until the game would be released in a stable platform.
  • Sega Saturn version of the game was planned but was cancelled due to the poor reception of the game. It was going to be based on the original 32X models.

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