Charlie's Angels is a game released for both the PlayStation 2 and Nintendo GameCube to coincide with the movie of the same name, which is based on the show of the same name, and its sequel. It is considered one of the WORST games of all time.
The Angels must stop a madman from stealing national monuments.
Why It Sucks
- Very poor graphics that make Natalie's face look like the Joker's and Dylan's face look like Chucky the killer doll's.
- The combat is uninspired and enemies sometimes block a large percentage of your attacks.
- Unimpressive A.I. where most enemies don't differ much from each other.
- Poor camera system. For example, you'll see an enemy in the distance, you'll start running to jump kick him, and then, suddenly, the camera cuts to a different angle.
- Poor and/or sometimes unfitting music.
- Annoying sound effects and voice overs, with the Angels usually making grunts every time they attack or are damaged.
- Despite featuring the three lead actresses from the movies (Cameron Diaz as Natalie, Lucy Liu as Alex & Drew Barrymore as Dylan), the voice acting is horrible and cheesy. Not only that, the Angels share some voices.
- Gameplay outside of fighting enemies is incredibly slow and boring. For example, it takes the Angels approximately thirty seconds to just climb up a ladder.
- Invisible walls constantly appear behind you every few steps to the point where it's impossible to backtrack through the level at all to collect items that you missed. Obviously, invisible walls are common in beat-'em-up video games, usually on the edges of the screen.
- Strange and hilariously spastic-looking idle animations.
- A game-killing glitch that causes one of the levels to repeat endlessly if you play without a memory card plugged in. JonTron encountered this glitch in his review of the game, much to his confusion.
- The fire from fireplaces, oil drums, etc. can hurt you if you get too close to them (just like in Beetlejuice on NES and Looney Tunes: Back In Action on PS2).
- The Angels share a life counter and special meter.
- In the beginning, the girls fight in a bikini, which is inappropriate for fighting in.
- The GameCube version doesn't have as many glitches as the PlayStation 2 version. (note the GameCube version is the one that came to the US and not the inferior pal PS2 version FYI?). Though, the GameCube version has a glitch where if you remove a certain part, the game will repeat the first level, not letting you progress.
- The controls are responsive for the most part.
- The difficulty is pretty easy.
- Natalie, Alex & Dylan each have their own individual health meters (although switching between them is not possible in some parts).
- Just like in most beat-'em-up video games, it is possible to hit more than one enemy at the same time with a single attack.
- Groovy music.
- Due to the invisible walls and the arrow, the game at least isn't one of those where-the-fuck-do-you-go ones.
Charlie's Angels received an average score of 23.74% at GameRankings, based on an aggregate of 23 reviews and an average score of 23/100 at Metacritic, based on an aggregate of 42 reviews. On GameRankings, the GameCube version of the game holds the lowest score on the site. GamesRadar ranked it as the 50th worst game ever made. The staff commented that the game was even worse than the movie it was based on. JonTron (who reviewed the game) had panned the game even pointing out one level looped over again (as stated above, this was due to a glitch). James Rolfe's AVGN episode where he reviewed the GameCube game had him talking about how an enemy named Ike looks like Mario. At the end of the review he breaks the Charlie's Angels PS2 disc knowing that it is the exact same game as the GC one.