The Commodore 64 Games System (or C64GS for short) is the video game console version of the popular Commodore 64 home computer. It was released in 1990 exclusively in Europe and was a major commercial failure.
Why it Flopped
- It didn't have a keyboard, resulting to most of the games already released on the original C64 being borderline unplayable on a C64GS, missing an opportunity to increase the library of games for the system. As an example, the standard C64 version of Terminator 2: Judgment Day was designed for the console, but was included on a cartridge that required the user to press a key to access the game.
- Was completely useless as a video game console overall, since the original C64 could run more games than the ones the C64GS was compatible with.
- False advertising: Commodore promised "up to 100 titles before December" (even though December was two months from the time of its writing), while in reality only 28 games were made for the system, most of them being compilations of older games.
- At the time the C64GS was released, the Sega Genesis/Mega Drive and the Super Nintendo (in Japan) were already released with superior hardware, while the Nintendo Entertainment System and Sega Master System were still dominating the video game market. The C64 itself was released in 1982, which was way too obsolete by 1990.
- TV hookups, joystick support and cartridge slots were already found on the C64 as well.
- Limited software support. Only a few companies developed games for the system, but probably only because the games were compatible with the original C64, providing the games with a commercial safety net in case the C64GS failed.