Devil May Cry 2 is an action-adventure hack and slash video game developed and published by Capcom in 2003. The game is a sequel to Devil May Cry.
Why it sucks
- Dante's personality was completely changed. Now he is just an introvert, unlike his silly, childish, immature and trash-talking attitude that fans love. His cockiness was also considerably toned down as well, and he rarely speaks during the game and is notably more serious.
- Lucia, a new playable character is as lame as it gets.
- Boring and uninspired boss battles (you don't just fight demons, you fight possessed choppers, tanks, etc.)
- Uninteresting plot.
- Bad controls and camera.
- Boring and repetitive combat.
- Recycled weapons from the first game.
- The underwater controls are a pain.
- The game's antagonist is bland, his motives are stupid, and he looks more like a porn film director.
- Bland, boring and lifeless environments and locations.
- Very easy difficulty (which displeased fans of the first game's high difficulty).
- Almost no secrets and unlockables.
- Awful sword combat, barely any moves, awkward and pointless since the guns are extremely overpowered.
- Huge enviroments which just makes getting from point A to point B a massive pain in contrast to the smaller environments of the original game and its sequels.
- All the close combat weapons are the same.
- Nice graphics.
- Good soundtrack.
- The idea of bosses getting bars of health instread of having one completed health bar is actually pretty cool.
- Some of the bosses like Argosax, Bolverk and Furiataurus are decent and could work in a better game.
- Dante's design and his demon form look amazing.
- It introduced the Bloody Palace, which became a standard mode for the following three games.
- The idea of a second playable character was better implemented in the sequels with Vergil and Nero.
Devil May Cry 2 received mixed to negative reviews from both critics and fans alike. The game has been criticized for a variety of development decisions, which made the game considerably different from its predecessor; chief among these decisions was the lowered difficulty and Dante's new boring and more mature personality.