Dragon Ball GT: Final Bout is a fighting game released on the Sony PlayStation. It was developed by TOSE Software Co. and released by Bandai in Japan, Europe (originally as a France-only before getting a Europe-wide release in 2002) and North America in 1997. The game was reissued in North America in 2004.
The game is similar to other fighters but features 3D environments and characters from the Z and GT series of Dragon Ball franchise. Unique in the game were the special ki attacks called a Special Knockout Trick. These were the spectacular versions of the character's ki attacks the player performed at a distance. When these attacks are performed, the camera would cut and pan to the attacking character who would power up and the player would fire. During the attacking character's power up, the opposing character would be giving the opportunity to either retaliate or block upon the moment the word counter would flash on the lower right hand corner of the screen. If the player chose to retaliate, they too would power up and fire a ki attack causing a power crossfire which the camera would go around both characters à la bullet time. Depending on which player is pressing their button the fastest would determine who would receive the brunt of the blast. Another feature which was carried over from Legends was a technique called Meteor Smash. With a key combo, players could ignite a chain of mêlée attacks.
Why it sucks
- Terrible controls. Every time you press a button to attack, there is a two second delay after which then the player attacks.
- There is a glitch where your opponent can execute infinite attack combos or Meteor Smash combos allowing them to knock out your character without you being able to do anything to counter or stop the combo.
- There is another glitch where your opponent can KO your character with just one punch.
- The AI will sometimes go past your character when attacking and attack without you even being close to the opponent.
- Poor voice acting. For example after Vegeta wins a match he sometimes says that "the Saiyan is a fighting child", where he mispronounces Saiyan as "SAY-ANNE". The English voices do not appear in the PAL version however.
- The only moves in this game are punching, kicking, poor ranged attacks and random flurries. There are attack combos that are impossible to pull off.
- Choppy camera movement. It could aim at the sky and then it could focus on one of the characters.
Akin to many Dragon Ball licensed games, the critical response to Final Bout was generally negative. Frequent criticisms included sluggish controls and an overly large amount of playable Goku incarnations.