Final Fight: Streetwise is a beat 'em up video game developed by the U.S.-based Capcom Studio 8 and published by Capcom for PlayStation 2 and Xbox. It is the sixth and final game in the Final Fight series, as well as the last game to be developed by Capcom Studio 8. The game was released on February 28, 2006 in North America and April 7, 2006 in Europe.

Why It Sucks

  1. Inane story, which starts off just fine (Cody is kidnapped and his brother Kyle must rescue him), but quickly becomes a jarring, stupid mishmash of sci-fi, street gangs, religious beliefs, and drug use (what kind of street drug turns people into zombies with glowing eyes?).
  2. The game is offensive to Christians, as they're portrayed as heartless psychopaths who kill others because they don't like them, then proceed to turn them into mutants using drugs and rein-act scenes found in the Bible using their mutated corpses.
  3. Script is full of forced, excessive profanity.
  4. While the game encourages exploration of Metro City's four districts, all of the areas are very small and lack any rewards for doing exploration.
  5. The reputation aspect of gameplay doesn't make any meaningful differences to the world. Earning more respect simply amounts to getting a different reaction from an NPC ("You da man!" (...Sighs)).
  6. In order to gain access to story missions, you must play the mini-games which range from mundane to bizarre. These include entering keycodes, matching pairs of cards to trashing cars and stomping on cockroaches and drug-induced rats (yes, really).
  7. Level-specific mechanics which don't work. In one stage, Guy and Kyle must escape from a burning house before it explodes. To do this, Kyle gets a fire extinguisher to extinguish the flames blocking their path. The problem is that some fires can't be put out unless you spray them from a specific distance, and the time limit is very short. Guy's AI can be quite erratic, too.
  8. The challenge of defeating enemies is only based on their numbers, not their skill in combat. Put simply, the enemy AI is dumb.
  9. Acquiring additional attacks is made obsolete due to the idiocy of your enemies, which means you can defeat them by simply hitting one button. You'll quickly choose to buy upgrades to your attack damage and health instead.
  10. Outdated graphics, comparable to early PS1 games
  11. Camera frequently becomes obscured by objects or zooms in too close, which is especially a problem when fighting enemies.
  12. Botched port of the original arcade game; it looks awful, runs at an incredibly choppy frame-rate, and controls terribly.

Redeeming Qualities

  1. Good soundtrack.
  2. Passable voice acting.
  3. Decent, if unspectacular fighting system.
  4. Two-player arcade mode can be fun.
  5. It's great to see Cody, Guy, and Haggar once again.


Streetwise received mostly negative reviews upon release. The PS2 version has a Metacritic score of 43 based on 37 reviews, and the Xbox version has a Metascore of 42 based on 29 critic reviews. It was also a commercial failure, selling only 70,000 copies across both platforms worldwide. Shortly after the game's release, Capcom shut down Studio 8.