Hoshi wo Miru Hito (a.k.a. Stargazer) is a RPG game developed in 1987 for the Famicom by Another (developers behind The Black Bass) and published by HOT-B. In the game you control four kids with ESP powers, who must stop a computer which went insane and now threatens the world.
Why it Sucks
- Very slow game play. It takes SECONDS to move from one tile to another.
- Ugly graphics.
- Towns and dungeons are invisible on the map.
- Whenever you leave a town or dungeon, you're teleported back to the beginning of the game for no reason.
- Treasure chests are also invisible.
- Some tiles can be jumped over after obtaining a specific ability, but which ones you can is totally unclear.
- You start the game at Level 0, meaning you can barely do any damage at the beginning, and you can't even run away from battles.
- Unbalanced difficulty to the point that enemies at the beginning of the game go from overpowered to dying in a single hit after levelling up only a couple of times, only for the enemies in the next area to be overpowered all over again
- The game has no save feature and uses passwords, but whenever you restart a game your level is reset to 0.
- Key items disappear after a single use, so if you need the item more than once you will have to buy another, which always cost a ridiculous amount of money.
- When you buy new equipment for one of your characters, the currently equipped item is automatically discarded, and there is no way to know if the new item will be better than the previous one.
- There's no option to cancel during battle, meaning if you accidentally select the wrong option in the menu there's no way to go back
- Ear bleeding soundtrack
This game is very well known in Japan for how bad it is. It's even known by the Japanese as "Densetsu no Kusoge", which translates to "Legendary Shit Game", meaning the game is even worse than other Kusoge games.
Fans have made a patch for the original game that balances the game and improves the graphics, as well as a remake of the game for the PC known as Stargazer that improves the story, adds some clever puzzles, and makes the gameplay more akin to the SaGa series.