Independence Day is a combat-based flight simulator game based on the 1996 film of the same name. It was developed by Radical Entertainment, published by Fox Interactive and distributed by EA for Microsoft Windows, the Sega Saturn and the PS1.
The game consists of 13 missions with time limits, they are all 3D flying and shooting stages. The game loosely follows the plot of the movie with all the stages being themed after alien attacks and your goal being to destroy them all.
Why It Sucks
Note: PS1 game only. While the Saturn and PC ports also shared some of the flaws listed below, the PS1 port is deemed to be the worst version of the game.
- The gameplay is boring. In the words of the Nerd: "How many times have you played a flying, shooting game? It's OK, but that's the problem. It's so OK, that's it's not even worth existing!"
- There is an annoying voice-over pestering you throughout the whole game, sometimes mocking you, like in Cybermorph.
- Bad hit detection.
- Awkward controls.
- Crappy graphics, along with terrible draw distance. You probably won't see something until you're right next to it.
- The radar is too small to see.
- Ridiculous password system.
- No music at all.
The lack of music and droning effects reminded the AVGN of his encounter with Top Gun on NES. Though he straight-up said he would rather play that than this.
GameRankings gave the PS1 game 49.00% based on 5 reviews.