Kamen Rider BLACK FDS

Kamen Rider Black: Taiketsu Shadow Moon (仮面ライダーBLACK 対決シャドームーン Kamen Raidā Burakku Taiketsu Shadō Mūn), also known as Kamen Rider Black: Shadow Moon Showdown, is a 1988 platformer game made by Human Entertainment and Bandai for the Famicom Disk System, based on the television series Kamen Rider Black.

Why it Sucks

  1. Bad controls. B is used to punch, and to kick you have to press up, while A is used to jump. To do a side jump, you have to press A, then press either left or right.
  2. Kamen Rider Black (your character) moves way too slow. To add insults to injury, in boss fights (not counting the mini-bosses) he walks faster... at the cost of taking a few seconds just to turn around.
  3. Broken hit detection.
  4. Unfair difficulty, caused by the fact that all of the enemies move faster than you, and can hit you much easier than you do said enemies.
  5. Overly repetitive soundtrack that plays exactly only one song unless you’re playing one of the bike-riding levels.
  6. Insultingly bad graphics, even by Famicom/NES standards.
  7. Poor grasp of the source material. For instance, Kamen Rider Black fights enemies like giant spiders, cheetahs, and giant moths, something that never occurred in the show.

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