Lair is an action-adventure game developed by Factor 5 and published by Sony Computer Entertainment exclusively for PlayStation 3. It was notable for its faulty use of the PS3's Sixaxis motion controls for movement and was the final game developed by Factor 5 before closing in 2009.
Why It Sucks
- Shallow combat.
- Poor motion controls. To make matters worse, they were mandatory and analog control wasn't available until an update in April 2008. By then the damage was already done.
- Faulty targeting system.
- Inability to pick which enemy to lock onto.
- Bad camera.
- Numerous graphical glitches.
- Choppy frame-rate.
- Uninspired plot.
- Tedious and repetitive objectives.
- Level design doesn't accommodate for the motion controls.
- Levels also have short time limits.
- As a response to the negative reviews, Sony sent reviewers instructions on how the game should have been reviewed.
- Amazing soundtrack.
- Choppy framerate aside, it had great graphics and art direction.
Lair was both a critical and commercial failure, only receiving a Metacritic score of 53 and (according to VGChartz) selling a mere 520,000 copies worldwide. The game was also listed at #7 on Watchmojo's Top 10 Video Games That Ruined Their Companies.