You play as Aarzak (Kenshiro in the Japanese version) who travel a gridded map, similar to Super Mario Bros. 3 to play in three different types of stages, such as a maze, a beat-em-up stage, with tons of enemies to hit, and an arena with a boss fight. At the end of several stages, you encounter NPCs which help raise Aarzak's power meter up. Fighting enemies also allows the meter to rise. Once the meter is full, Aarzak's shirt explodes from his muscles, and makes him much more powerful for the remainder of the chapter.
Why It Sucks
- The gore was censored in the western versions (whenever the character hits enemies, they explode. This was changed to enemies simply flying offscreen)
- Poor sound
- Many bosses are extremely difficult to kill unless you have a full power meter.
- Characters get only one life if they get killed. Luckily, there is a cheat to use a level select if you die, by pushing ABC and Start.
- Many stages feature mazes that are difficult to navigate and feature tons of traps.
- Stilted, melodramatic, and non-sensical dialogue.
- Little to no effort in hiding the original source material
- The game's ending is spoiled at the beginning, which makes sense in the Japanese version due to being released years after the original anime ended but in context with the US version it comes off as giving the player no reason to play the game