Lizzie McGuire 2: Lizzie Diaries is a GBA game developed by A2M and published by Disney Interactive Studios. It is based on the live-action teen sitcom Lizzie McGuire. The game was released on October 12, 2004.
Why it sucks
- Lack of challenging gameplay. Most minigames peppered throughout the game are ridiculously easy even for kids, not to mention the food fight scene feels like a Streets of Rage ripoff for five-year-old girls.
- Unimaginative and easy platforming sequences. Run right, jump now and again, grab the diaries, job done. If even getting chased by a mob of mad cheerleaders doesn't hit the mark for action, what's the excuse for not adding a puzzle element or two?
- Flawed life system. When Lizzie's health bar is drained, she will respawn only a few feet away from where this happens, and there is no life count to limit how many times she can lose all her health. These issues render the health bar completely useless and compound problems with overly simplistic gameplay.
- Bland, repetitive music. Each day in the game has one boring tune that loops over and over, tempting players to mute the game or, better still, flick the power switch off.
- Too short. The game can be finished by practically anyone in less than an hour.
- Lack of depth. All the above issues go hand-in-hand to create a gaming experience shallower than a puddle of spilt milk.
- A couple of minigames, such as the badminton one, attempt to add variety and might take a few tries to complete flawlessly.
- Young kids might, just might, get a little bit of enjoyment out of it.