Mortal Kombat 4 is a fighting game released in 1997 by Midway for the Arcades, the PC, the Playstation, the Nintendo 64 and Game Boy Color. This page will cover the Game Boy Color version, which was released in 1998 and developed by Digital Eclipse.
Why it Sucks
- Terrible graphics which would cause an eye strain. All the backgrounds consist of random, saturated colors with little to no detail on them, whilst the characters are difficult to recognise due to the terrible coloring choices (black, white, and one solid color).
- Stiff controls.
- Awful, repetitive soundtrack. There is only one soundtrack that plays throughout the entire game.
- The entire port is just a lazy reskin of the Game Boy version of Mortal Kombat 3, with only a few minor changes. Even Sektor's missile can be found in the game's files, Shao Kahn remains to be the announcer for the game (sans the characters' name announcement), and the arcade ladder is ripped straight from said port.
- The fatalities, instead of being done in real-time during the fight, are just grainy and monochrome FMV cutscenes that are hard to see and last for about a second. What's even worse, the character that the player is performing the Fatality is the same character, no matter what other character you play as.
- The voice samples are horribly digitized and difficult to hear.
- The ending is just your character performing a Fatality on Shinnok followed by a paragraph of text.
- Frequent slowdown.
- The opponent A.I. is terrible, making the game very easy and short.
- Misspelled names of some of the fighters. Examples include Liu Kang as LUIKANG and Scorpion as SCORPIO. Scorpion we can understand because there is a character limit, but there is no excuse to misspell Liu Kang's name.
- Special moves only work when they feel like working.
The game currently has a rating of 2.37 on GameFAQs. IGN gave the port a 4.0 (Bad) out of 10.