Myth Makers: Trixie in Toyland and Rock 'N' Roll Adventures are two platforming games from the infamous Data Design Interactive. The only reason why they are both in one article is that they run on the exact same gameplay engine as Ninjabread Man and Anubis II, and these games are basically reskins of each other.
Why The Games Suck
NOTE: Since these games run on the same engine as Ninjabread Man and Anubis II, they are all basically the same game, so the reasons they suck are the same as well.
- Only three platforming levels in both games, or four platforming levels if you count the tutorial levels. Technically, Trixie in Toyland has ten levels, however five of these levels are mini-games, not actual platforming levels. Also, the final level in Trixie in Toyland is actually a boss battle with the pig enemy.
- The mini-game levels in Trixie in Toyland are better than the platforming levels.
- Both games can be beaten in less than an hour.
- Extremely poor camera.
- Poor, almost unresponsive controls.
- Horrible gameplay.
- Ear-bleedingly bad sound effects.
- Almost non-existent stories.
- Outdated graphics with blocky models and blurry, low-resolution textures.
- The spine of the Rock 'N' Roll Adventures box misspells the name of the game as Rock 'n' Roll Advneture.
Both games were universally panned by reviewers.
Speaking on Trixie in Toyland, IGN gave it a 1.4/10 stating sarcastically that it's "really just a fantastic title like Ninjabread Man and Anubis II; everyone should experience Trixie in Toyland just as everyone should experience throat cancer." One YouTube user named Neverchris gave the game a -3 out of 10, stating that it was the worst Data Design Interactive platformer yet.