The Ouya was a short-lived video game console that competed against the Wii U, PlayStation 4, and Xbox One in the eighth generation of gaming. It was developed through a Kickstarter crowdfunding campaign, which raised $8.5 million, making it the fifth highest earned project Kickstarter ever had. It used an Android-based system and used an online store. At release it only cost $99.
Why It Flopped
- Poorly designed controller with buttons capable of getting stuck in the frame itself, the right analog stick snagging, no Pause button, unresponsive touch pad, clunky method of replacing batteries, and a lag between the console and the controller. Gamers could also use Xbox One, PS4, and Wii controllers, but only for compatible games.
- Extremely poor internet connection.
- It can only play Android games.
- Indie developers were not interested.
- Poor hardware that had trouble playing games that played flawlessly on smartphones.
- Focused on casual gamers rather than hardcore.
- Many of the games focused on a free-to-play aspect, meaning that while most of the games were free, you'd have to pay money for more content.
- Lacked games worth playing. The best selling game was Towerfall, but it only sold 7,000 units.
- By the time it was released, the Ouya already felt dated and smartphones and tablets could do what the Ouya did better.
- This advert. No words can describe how horrible it is.
- It was very easy to hack and mod.
- It is great to use as an Emulator.
Due to lack of sales, the Ouya was a commercial failure and in just two years, Ouya Inc. was unable to pay back the debt of an investor and was forced to sell. It was then bought by Razer Inc., which discontinued the Ouya, but not its assets. Gamers that still owned the Ouya could access Razer's Forge microconsole.
The Ouya has a rating of 2.89 on GameFAQs.