Paperboy is a video game on the NES and developed by Atari released in 1984.
All you do is deliver newspapers, and you're supposed to reach to a fanfare at the end after delivering papers.
Why it sucks
- The pausing is glitchy enough that the pausing itself only lasts for a fraction of a second as opposed to indefinitely.
- The white, yellow, and blue houses are subscribers, and the red houses are non-subscribers, which is unrealistic considering that how realistic would it be to color your house after you subscribe and undo the coloring after you unsubscribe?
- The game is tilted diagonally, which makes it hard to deliver the newspaper themselves and aim them at the doormat or mailbox.
- You need to have perfect timing when throwing papers.
- A person from one of subscriber houses chases you, even if you throw a paper perfectly on their doormat.
- The graphics are so bad that its hard to tell what some of the hazards are. For example: The triggered person, tricycle men, workmen (which look more likely perverts), manholes, etc.
- The dog hazard runs far.
- You can't ride over the curb until there's a driveway, and you can't get off the sidewalks either.
The Commodore 64 version was given a 44% by Zzap!64 and wasn't very enthusiastic about it. Richard Leadbetter of Computer and Video Gamesmagazine reviewed the Atari Lynx version giving a score of 67% stating "Looks good, but simply isn't enough fun to play." The Angry Video Game Nerd has been playing this game for nearly 30 years and claimed it is still a difficult game to play.