Race Drivin' is a 3D racing game released in 1990 for the arcades and ported to several home consoles the following years. It is the sequel to Hard Drivin', which was released one year prior. It was ported to the PlayStation 2, GameCube, and Xbox as a part of Midway Arcade Treasures 3.
Why it Sucks
NOTE: These mostly apply to the home console versions.
- The home console ports have inferior graphics with very blocky 3D models and very low polygon counts.
- Horrible controls. The car swerves all over the place and will often go off-road.
- Horrific framerate, especially in the SNES and Genesis versions, where it sometimes goes into single digit frames per second.
- Awful music.
- Dull sound effects.
- The SNES version is the worst version of the game. The car can touch pretty much anything, and it will instantly crash. The demo also shows the player playing very well.
- Half of the screen is taken up by the HUD and other useless details. Though, this was probably to increase the already low frame rate.
- Numerous bugs and glitches.
- The game was not improved from the first game, Hard Drivin'.
- The SNES version could have used the Super FX chip to make the game better, but the developers decided not to use it.
- At least it actually has multiple tracks to race on.
Electronic Gaming Monthly gave the Genesis version a 4.6 out of 10, describing it as "another so-so entry in the driving scene", due to its very choppy scrolling.
The SNES version has been critically panned and considered by many to be the WORST SNES RACING GAME EVER MADE. It received a 35 out of 100 by Super Play.