Resident Evil: Survivor, known in Japan as Biohazard Gun Survivor (バイオハザード ガンサバイバー Baiohazādo Gan Sabaibā), is a light gun shooter video game developed by Tose and published by Capcom. It was released on the PlayStation in Japan on January 27, 2000, in Europe on March 31, 2000 and in North America on August 30, 2000. It is a spin-off to the Resident Evil video game series. A Microsoft Windows version was released only in Taiwan.
The game takes place after the missile explosion that wiped out the contaminated Raccoon City. Not long after this incident, a helicopter crashes on the outskirts of Umbrella Corporation's private township, located on Sheena Island. The pilot escapes the burning wreckage only to find himself fighting a battle against the living dead, with no memory of his identity or his reasons for being there.
During his quest, he comes across a man named Andy Holland, who knows him as Vincent Goldman, the man said to be responsible for the outbreak of T-virus in the island. Due to his amnesia, he assumes this as a fact. Moments after he gets out of the city, "Vincent" comes across Umbrella's facility, where he meets Lott and Lily Klein, two siblings whose parents used to work for Umbrella. They misjudge him because they were made to believe that Umbrella stands for the common good of all people.
Near the end of the game, the protagonist recover his memory. In truth, he is a US agent named Ark Thompson who came to Sheena Island to investigate the Umbrella Corporation. Ark then escapes the island with Lott and Lily as the town is blown up by a self-destruct mechanism to erase all the evidence.
Why it Sucks
- Poor controls. It's hard to move your character and even shoot the zombies. To add insult to injury, American versions of the game have no GunCon support (when the other versions do) as a result of the controversy surrounding the Columbine massacre.
- Cheesy voice acting. Though to be fair, other Resident Evil games had it too at the time.
- A rather long waiting moment when the character does the voice.
- If you pick another weapon, the weapon that you previously used will be completely gone when it runs out of ammo. This renders most other weapons redundant, with the exception of your pistol, which has infinite ammo.
- There is a lack of puzzles to solve in the game.
- The Windows version is almost unplayable due to various glitches.
- Too short: the game can be finished in less than an hour.
- All the enemies, with exception of the final boss (Hypnos-T Type) and Under Takers are taken from Resident Evil 2 without any changes, even zombies.
- There is no ability to save the game, so you have to finish it in one run (which also explains why the game is so short). Instead, there is a some sort of a "checkpoint system". What makes it even more problematic is that you have only 3 lives and when all of them are gone it's a game over.
- The game also contains some errors in the lore. For example, in-game prologue tells that Raccoon City was nuked by Umbrella themselves in order to stop the outbreak from spreading, while in fact it's a U.S. Government who did that, not to mention that it is very illogical for Umbrella to nuke Raccoon City.
- Still has it's own moments. In fact, Resident Evil: Survivor is sometimes considered as frightening as its precursors.
- Lots of replay value in order to explore all the possible ways and beat your own score.
An official guidebook released by Capcom strongly suggests the game's plotline is a metaphor for Nazism: Lott and Lilly have been raised hearing supremacist comments from their father, but changed their minds after witnessing him becoming a zombie as any other infected.