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Sega Games Co., Ltd., originally short for Service Games and officially styled as SEGA, is a Japanese multinational video game developer and publisher headquartered in Tokyo, Japan, with multiple offices around the world. 

Sega developed and manufactured numerous home video game consoles from 1983 to 2001, but the financial losses incurred from their 32X, Saturn, and Dreamcast consoles caused the company to restructure itself in 2001, and focus on providing software as a third-party developer from then on, this page will focus in the American division only, not the Japanese one. 

Why They Suck Now

  1. The North American commercials that constantly insulted Nintendo and Sony and were borderline Smear Campaigns.
  2. They ended their deal with Archie Comics, ending the Archie Sonic comic series as a result, much to the disappointment of many Sonic fans.
  3. They cancelled the release of Streets of Rage 4 on the Saturn because Bernie Stolar (their President at the time, and the same person who released the Saturn early) had somehow never heard of the franchise, despite releasing three SoR games on the Genesis.
  4. They turned the Super Monkey Ball franchise into a gimmicky franchise just to make the creator of the series (Toshihiro Nagoshi) focus more on the Yakuza series.
  5. They focus way too much on Sonic the Hedgehog and ignore most of their other franchises. While they still support a few, Sonic takes way too much priority for Sega. They also don't stick with what the Sonic fanbase likes. The fans are now completely polarized about what is good for Sonic, which has resulted in a few Sonic games ranging from decent to awful.
  6. Sega used to be a powerful first-party console developer that competed with Sony and Nintendo but constant conflicts between Sega of Japan and Sega of America and terrible mismanagement caused a large chain of flops led to them restructuring themselves in 2001. Now, ironically, they release games for Nintendo and Sony consoles.
  7. Every single console they released after the Genesis was a massive failure.
  8. They released too many consoles and accessories only to discontinue them quickly whenever they didn't sell well. At one point Sega had at least five different 32-Bit consoles announced at once, of which only the 32X and the Saturn were actually released and both flopped hard.
  9. Their mobile games tend to suck.
  10. They never bothered with releasing patches for Sonic the Hedgehog (2006). They're fully aware of how ruthless and dedicated the Sonic fanbase is and will do anything to defend them on their behalf, even when the games are undeniably terrible and obviously unfinished.
  11. They focus too much on nostalgia, going as far as throwing Classic Sonic in Sonic Forces right after Sonic Mania was released. Even the long-time fans of the franchise are now tired of the constant nostalgia-pandering.
  12. They rush game developments now.
  13. Shenmue, one of the Dreamcast's most well-known series, was abandoned after the second game because the franchise was too much of a money sink. Its creator, Yu Suzuki, had to rely on a Kickstarter campaign for Shenmue III to be developed after licensing the series from Sega.
  14. Sega had to flat-out apologize for Rise of Lyric.
  15. Sega has acknowledged their decline in quality and their disrespect towards their fans by releasing bad Sonic games. Despite this, their Sonic games keep getting mixed-to-negative reception. The most well-received Sonic game in over a decade, Sonic Mania, wasn't even developed by Sega internally.
  16. They kept relying on AtGames to make Genesis Plug n' Play systems, which always suck.
  17. They even made a contract with JungleTac to make an officially released retro console based on JungleTac's infamous Zone series, which also happen to be Wii rip-offs.
  18. They made Super Sonic paid DLC in Sonic Forces. Fortunately, they changed this to free DLC after overwhelmingly negative reception.
  19. In 2012, they abused the DMCA to take down videos discussing the Shining Force series, even if said videos had no gameplay of the games in question, likely to increase search traffic for their trailers for the then-latest installment in the series, Shining Ark.
    • This caused the late TotalBiscuit to boycott all Sega products, from 2012 to 2017.[1]

Redeeming Qualities

Despite their downfall, They admit their decline in quality and disrespect towards fans, as mentioned above. For the redeeming qualities, click here.


  1. /r/cynicalbritofficial thread