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Sonic Boom Shattered Crystal boxart

Sonic Boom: Shattered Crystal is an action-adventure video game developed by Sanzaru Games and published by Sega for the Nintendo 3DS. Along with its Wii U sibling Sonic Boom: Rise of Lyric, Shattered Crystal is a spin-off of Sega's Sonic the Hedgehog franchise and is a part of the Sonic Boom sub-franchise.

Why it sucks

  1. The game re-uses the same gameplay formula as Rise of Lyric
  2. Sluggish pace
  3. The levels feel like a small open world that are similar to a Metroid-Vania instead of old-school levels.
  4. Slow frame rate
  5. Cheesy and unfunny dialogue and "jokes"
  6. Outdated graphics, just like its predecessor
  7. Poor soundtrack
  8. Camera issues
  9. Boring and tedious combat
  10. It's not possible to just jump and run around like you can in any other 2D Sonic game.
  11. Knuckles is still an idiot
  12. Slow-moving, unskippable text boxes during story scenes.
  13. In order to make any real progress, you have to search tirelessly for tons of objects on each level rather than enjoy the level for what it is.
  14. Levels are purposefully designed to have points of no return, forcing you to replay them at least twice to find everything
  15. Every level feels like direct copy-and-paste jobs
  16. A useless map system

Redeeming qualities

  1. Sticks the Badger is actually a decent character and a nice addition to Sonic´s character roster
  2. The game has less bugs and glitches than Rise of Lyric
  3. Good quality cutscenes

Reception

Like Rise of Lyric, Shattered Crystal was critically panned, but had slightly more positive reviews than Rise of Lyric's. The game received "generally unfavorable" reviews.

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