Sonic R for the Sega Saturn is a racing game developed by Traveller's Tales and Sonic Team in 1997. The game is a spin-off of the Sonic the Hedgehog franchise.
This game was actually made for both the Sega Saturn and PC, even later being ported to the Nintendo Gamecube and PlayStation 2 in the game Sonic Gems Collection. While those versions of the game recieved generally positive reviews (due to all the problems being fixed) the initial Sega Saturn game recieved mixed to negative reviews form critics. At the time of its release, gamers had very little interest in it, but today it has become a retro-cult-classic for it's awfulness, similar to Barbie for the NES.
The game is a standard racing game with 5 courses and 9 classic Sonic characters. Unlike most racing games, instead just completeing the course in the shortest time, you actually have to traverse the course and collect hidden items.
Why it Sucks
- With only 5 courses, the game is very short.
- Very unappealing graphics. Though being for the Saturn, they were OK at the time.
- The game is riddled with glitches, like characters sticking to the walls and passing through the ground.
- The soundtrack
- The game looks unfinished with textures and even backgrounds just missing.
- Generic, uninspired level designs.
- Sometimes, the game will say you got no Chaos Emeralds when you clearly did.
The game's visuals were considered its strongest feature. Critics judged every other aspect, from its quality to its legnth to its music.
In his first Wish List video, The AVGN had a one-sentence review for it: "It's basically a racing game, sort of a sh***ty version of Mario Kart."
JonTron said everything about it was wrong. Going so far as to question why the game had to made, criticizing every aspect of the game, insulting Sonic Team and portraying them as drug addicts and even implying this game signaled that Sonic was already dead, telling Sonic Team to stop making games.