Why It Sucks
- Obvious Mario Party rip-off. Almost every aspect of the game has been directly copied from Mario Party (Power Stones = Items, Rings = Coins, etc.). Even the company who developed the game was the same. What elements weren't copied are just worse than the Mario Party counterparts.
- Frequent and long loading times.
- Boards can last for too long due to the inability to choose how many turns you want to play; all Precioustones (this game's equivalent to Mario Party's Stars) must be collected for the game to end. Because of this it can take over an hour to finish a single round.
- Using cards to move instead of dices makes turns more complicated and longer than needed.
- You must land on the exact space the Precioustone is on in order to purchase it, which essentially punishes you for having a specific set of cards.
- AI opponents cheat their way to victory, even on the easiest difficulty setting.
- Other players can easily take away cards you wanted to use, making it even harder to land on a space you actually want.
- You don't play Minigames at the end of each round. You have to land on minigame spaces to trigger them, which again punishes you for being or not being in possession of a particular card. Even when you land on a Minigame space it might trigger a Mini-event instead. It's easy to go over 15 minutes without playing a single Minigame! Because of this you'll spend most of the game on the board.
- Small selection of characters.
- Dumb over-complicated storyline with long cutscenes.
- To earn a Precioustone, you must battle a boss using your cards. If your card does not match or surpass the enemy's card, you won't get it. You must then wait for someone else to get it or return later on with new cards, which cause the boards to drag on longer than needed. This also punishes you for not having a specific card to beat the boss. So many features in the game that punish you for not having the correct cards.
- No practice mode. Don't know how a minigame works? Too bad.
- When you do get a play a minigame, many of them are needlessly confusing and a bore to play.
- The instruction booklet isn't as helpful.
- Visually stunning use of cel-shading for its time.
- Good soundtrack.
- Voice acting isn't too bad.
- Some of the minigames can be fun.
- Eggman tormenting the characters (a la Bowser) is entertaining to watch.
Sonic Shuffle received mixed reviews upon release, with a Metacritic score of 54. Critics praised its visuals and audio, but criticized it for its loading times, minigames, general gameplay, and the conscience that it was a Mario Party clone without the best qualities of that game.
- This is the only Sonic game on the Dreamcast that has not been re-released on any console likely due to its negative reception.