Sonic Unleashed is a 2008 video game in the Sonic the Hedgehog series developed by Sonic Team and Dimps (PS2/Wii version only) and published by Sega for the Xbox 360, PlayStation 3, PlayStation 2, and Nintendo Wii in 2008.
It is commonly considered that the PlayStation 2 and Wii versions of the game are inferior to the Xbox 360 and PlayStation 3 version of the game. This article will focus on the PlayStation 2 and Wii versions of the game.
The game follows Sonic the Hedgehog as he attempts to restore the world to normal after his nemesis, Doctor Eggman shattered the Earth by releasing a force called Dark Gaia. Sonic, Tails and a new ally called Chip must now travel the world, restoring power to the Chaos Emeralds in order to save the Earth from Eggman and Dark Gaia's clutches. The game also focuses on Sonic's Werehog form, which he gains at the beginning after coming into contact with the energy of Dark Gaia.
Why it sucks (PS2 and Wii ports only)
- The hub areas were replaced with a point and click interface.
- Some levels were removed, while some areas were removed entirely. For example, Mazuri was reduced to just a boss battle, and Empire City is completely absent.
- Some boss battles were completely removed as well.
- Some of the levels were completely redesigned.
- Many enemies present in the PS3 and Xbox 360 versions were removed and instead harder enemies were added.
- Many camera issues, specially while controlling the Werehog.
- The Wii Port is considered the hardest port because of how poorly the Wii controls were implemented.
- In both ports the Sky Chase minigames were completely removed.
- While nowhere NEAR as bad as the 2006 Sonic the Hedgehog game, there are bugs and glitches in this game.
- The Night time Werehog sections are harder because of the terrible camera and the controls feel even more tank-like than the PS3 and Xbox 360 ports.
- Most of the game (like 70%) involves playing as the Werehog and there are very few speed courses.
- Boring and repetitive combat in the Werehog stages.
- The day-time Sonic sections are very good and offer a classic and speedy Sonic experience.
- This two ports have inferior graphical quality, (specially on the PS2 port), because of the console's limitations, but the graphics still look very good.
- The soundtrack is great.
- The progress of getting the Sun and Moon medals are much better handled as you simply need to complete a level to get medals, the better the rank, the more medals you get. This is unlike the PS3/360 version that padded itself out by having the player find medals in each stage.
- The final level, Eggmanland, which is considered one of the longest and most difficult stages in the series, was made shorter and easier than the PS3 and Xbox 360 ports.
- The Wii version allowed use of a Gamecube controller so players could choose not to use the crappy motion controls.
- The boss fights are still awesome.
- The final battle with Dark Gaia is soooooo much better then the fight with him in the PlayStation 3 and Xbox 360 versions.