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Sonic and the Black Knight is a platform video game developed by Sonic Team and published by Sega as part of the Sonic the Hedgehog series. The game is the sequel to Sonic and the Secret Rings, and the two titles form the Sonic Storybook Series. Sonic and the Black Knight was directed by Tetsu Katano (the lead programmer of the Sonic Adventure games and Sonic Heroes) and released exclusively for Wii in March 2009.

Why It Sucks

  1. The game's sole defining gimmick, the sword Sonic wields, suffers from noticeable input lag and a lack of available combos.
  2. The sword is also Sonic's only way of damaging an enemy. Try a Homing Attack or jumping on him, and he'll shrug it off.
  3. The levels are drab, linear, and flooded with enemies that constantly spawn in front of you, grinding you to a halt.
  4. Enemies don't require any strategy to defeat; you can simply swing the remote around randomly and they'll go down easily.
  5. Boss fights fall prey to basic patterns that make them incredibly easy once memorized.
  6. The most difficult parts of the game, the fight against Sir Percival and King Arthur, are only difficult due to the trial and error nature of them.
  7. Gameplay when you're not fighting enemies is incredibly on-rails, so the game mostly plays by itself.
  8. The on-rails gameplay also means you can only move slightly left and slightly right, compounding the linearity of the stages.
  9. The camera is locked behind you at all times, even if you're moving backwards. This makes it difficult to see where the enemies are.
  10. The whole "Sonic using a sword" premise feels like a poorly written Sonic fan-fiction that has gotten a big budget.
  11. Knuckles (portraying Sir Gawain) almost commits suicide in one cutscene. Totally for kids.

Redeeming Qualities

  1. Technically impressive graphics.
  2. Excellent story with a very touching ending.
  3. Amusing cutscenes and voice-acting.
  4. Good soundtrack.

Reception

Sonic and the Black Knight received mixed-to-negative reviews, and has a Metacritic score of 54. After this game and Secret Rings' poor reception the "Sonic in tales and myths" games were discontinued.

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