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Due to budget issues, JonTron used a projection of the actual cartridge.

Star Wars is an action platformer based on the first Star Wars movie, A New Hope. It was only released in Japan for the Famicom.

Plot

Luke Skywalker receives Leia's message for Obi-Wan and must traverse across planets to rescue her from the Death Star.

Why It Sucks

  1. One hit deaths (unless you are in the Landspeeder).
  2. Horrible hit detection. Blasts from laser guns can kill you even if you jump over them, your lightsaber's hitbox is so small that the tip of it goes through enemies without hurting them.
  3. The pacing is awful and some scenes are unimaginable. Luke fights Darth Vader at least 7 times in scenes that don't happen in any of the movies. The first 6 times that you fight Vader, after you hit him once he appears to transform into various creatures, such as a scorpion, a shark, a Wampa (which doesn't appear until The Empire Strikes Back), and a pterosaur. These enemies are actually changelings and are not really Darth Vader, only assuming the form of Darth Vader. That's right, there are changelings in the Star Wars universe. Also, in his final fight, Darth Vader can fire lasers from his lightsaber. Let that sink in.
  4. The few times that the game doesn't completely deviate from the source material play out like a strange mish-mash of scenes from A New Hope and The Empire Strikes Back.
  5. The difficulty curve is inconsistent. Some levels like the Landspeeder level are too easy, while most of the platforming stages are like something that would normally only be expected in a Kaizo ROM-hack
  6. The space combat stages suffer from stiff controls and not only do you have a limited number of shields, you have to activate them at the right time or else you'll still die anyway
  7. In the vertical climbing stages, you can't fall off the bottom of the screen, or you die like in Beetlejuice.
  8. You're given only 3 lives at the start and extra lives are very hard to come by.
  9. It's possible to continue after getting a game-over but requires that the player use a code as well as have enough Force Crystals
  10. Some parts of the game are almost impossible to figure out without a walkthrough- The Death Star is a maze, there's parts where you have to get C-3PO to convince a random guard on Hoth to let you progress as well as summon a whale to carry you across the ocean to Echo Base. The latter is even made redundant by being able to levitate across the ocean if you have enough Force Crystals.
  11. The power-ups are hidden and don't last long.
  12. A loop of Luke's theme is the only music in the game.
  13. Luke is the only playable character in the game.
  14. The trench-run on the Death Star is almost impossible due to a tight time limit, several instances of having to choose the right path and hoping you don't crash into a dead end and lose a life, sometimes the game respawns you inside a wall, killing you instantly and if the timer runs out or you lose all your lives at this part it's game-over, even if you have enough Force Crystals to continue, and have to start from the beginning.
  15. Extremely difficult. Like with The Transformers: Mystery of Convoy, the editor suggests using your copy of this with a NES Game Genie and a HoneyBee adapter.

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