Star Wars Episode II: Attack of the Clones is a beat-’em-up and platformer game released in 2002 for the GBA, developed by David A. Palmer Productions and published by THQ. It is based on the movie of the same name. The game was met with so much negative reception from critics, gamers and Star Wars fans alike that it has been deemed to be one of the worst Star Wars games ever.
Why It Sucks
- Dreadful soundtrack which consists of poor renditions of John Williams’ classic score.
- Dull and repetitive combat.
- Unbelievably broken hit detection. Some of the enemies are so small, they will avoid your attacks, even if your lightsaber touches them. In other cases, when some enemies touch you, you sustain absolutely no damage until a few seconds later.
- Poor driving sections that are either boring or too hard.
- Awfully stiff controls. When you block with your lightsaber, you cannot turn to the opposite direction, leaving you exposed to enemy ambushes.
- Ugly and pixelated graphics, along with extremely blocky 3D models to boot.
- Droning sound effects.
- Does a poor attempt in adapting the film‘s already awful storyline.
- The cutscenes and end credits have no soundtrack whatsoever.
Game Informer gave it a 1 out of 10, describing it to be "the Dark Side of gaming". The game has a rating of 2.32 on GameFAQs and a MetaScore of 38 on Metacritic.