NOTE: This game contains violent and disturbing content. Viewer discretion is advised.

Super Columbine Massacre RPG!, abbreviated SCMRPG!, is a role-playing game created by Danny Ledonne in the RPG Maker 2000 engine and released in April 2005. The game recreates the 1999 Columbine High School shootings near Littleton, Colorado. Players assume the roles of the two perpetrators Eric Harris and Dylan Klebold and act out the massacre of the school, with flashbacks relating parts of Harris and Klebold's past experiences.


Players control the actions of teenagers Eric Harris and Dylan Klebold; the pair entered Colorado's Columbine High School on April 20, 1999 and killed 13 people before turning their guns on themselves in a library. Much of the game takes place in a third-person view, with players controlling Harris and Klebold from an overhead perspective. The graphics and characters are deliberately reminiscent of a 16-bit-era video game; while the content is violent, the violence is not graphically rendered.


The game begins as Eric Harris' mother wakes him on April 20, 1999. Harris phones Dylan Klebold, and the pair meet in Harris' basement to plot a series of bombings that will precede their planned shooting. The two reminisce about the bullying they experienced at Columbine High and express rage at those they perceive to be their tormentors. Harris and Klebold make a video, apologizing to their parents and asking them not to blame themselves for what will follow. The two boys collect their guns and bombs, pack a duffel bag with weapons, and leave home.

In the next scene Harris and Klebold are standing outside their high school. The player guides them to the cafeteria to plant their timed propane bombs without being detected by security cameras or hall monitors. After the explosives are set, the two stop for a moment on a hill outside the school, discussing their alienation and hostility. After the bombs fail to explode as planned, Harris and Klebold decide to enter the school and murder as many people as they can; the final number killed is up to the player. After roaming around the school shooting innocents, Harris and Klebold commit suicide. A montage of clips showing Harris and Klebold's corpses, students comforting each other, and childhood photos of the gunmen plays.

The game's second half finds Klebold alone in Hell. After combating demons and monsters from the video game Doom, Klebold reunites with Harris, and they profess their enthusiasm for the opportunity to live out their favorite video game. The pair find themselves at the "Isle of Lost Souls", where they meet fictional characters such as Pikachu, Bart Simpson, Mega Man, Mario and real personalities including J. Robert Oppenheimer, ect. Next, they deliver a copy of Ecce Homo to Friedrich Nietzsche before fighting the South Park depiction of Satan. Upon their victory, Satan congratulates them for their deeds.

The game returns to Columbine High School, where a press conference addresses the murders. Some of the dialogue appears precisely as it was spoken after the actual event, while other lines caricature the political forces at work in the aftermath of the murders. The conference references gun control advocacy, religious fundamentalism, and the media's implication of Marilyn Manson and video games as culpable in the shooting.

Why it Sucks

  1. It was based on the tragic event of the same name, making the game in extremely poor taste.
  2. Poor story.
  3. Extremely violent content, despite the violence not being graphically depicted.
  4. The game sometimes uses digitized photographs from the shooting, voice samples from news reports, and uses photos of the school for the battle backgrounds.

Redeeming Qualities

  1. Combat leveling system.
  2. Sometimes, killed students drop items that heals specific character when consumed.
  3. Epic soundtrack.


Super Columbine Massacre RPG!

Super Columbine Massacre RPG!

Full run-though of the game