Tom Clancy's Rainbow Six was first released for the PC in 1998, the first game in a long-running series of highly successful tactical first-person shooters. Developed and published by Red Storm Entertainment, the game was ported a year later to the PlayStation by Rebellion.
Why It Sucks
- Terrible, terrible graphics that are so low-resolution that they almost resemble a SNES game at times.
- The character models are hideously deformed.
- Levels are so poorly designed that enemies frequently blend into the background, making it difficult to shoot.
- Ridicolusly poor enemy AI. They can instantly kill you if you don't turn around!
- Inconsistent briefings: Some levels have incorrect time of day when you get to the actual level.
- Awful controls, typical of early console first-person shooters.
- Terrible aiming system.
- Awful framerates.
- Lots of bugs and glitches, with your operative frequently getting stuck in doors or being forced to crouch to get through a normal-sized door opening.
- The option to plan out missions manually, a major feature of the PC version, is removed.
- No multiplayer or co-op modes.
- Poor sound quality.
- It uses the same soundtrack as the PC version.
- Not only it's based upon the original game, the Eagle Watch missions are also included.
IGN gave it a 3.9 out of 10 and GameSpot a 3.7 out of 10.