Tony Hawk: Shred is the sequel to Tony Hawk: Ride, and a skateboard peripheral-based video game developed by Robomodo and published by Activision. It was released in October 2010 for PlayStation 3, Xbox 360, and Wii, a year after the release of Ride, and has a new mode for snowboarding. The two games share the same peripheral.
Why It Sucks
- Suffers from the same control problems as Ride.
- Snowboarding mode doesn't add anything significantly new.
- Challenge mode drags on due to an excessive number of repetitive challenge types.
- Pro skaters featured in the game are underutilized and only shown in cringeworthy cutscenes
- Reactions from skaters themselves on your performance don't vary; even if you do poorly, they'll still shower you with praise.
- You can't create your own skater (even Ride included this feature).
- Poorly designed levels.
- Muddy visuals.
- Multiplayer is exactly the same as in Ride.
- Costed $120, just like Ride.
Reception and Sales
Although Shred received better reviews than Ride, the game is still a far cry from previous Tony Hawk's games, and has a Metacritic score of 56 on PS3 and 53 on Xbox 360. The game was also a massive commercial failure, selling only 3,000 copies in its first week in North America. This prompted Activision to put the series on hold.