Zeldasadventure packaging

The problems with the game start with the cover of it, which is very unappealing. A light out of a castle window, and that's the main focus of the cover.

Zelda's Adventure is the third CD-i game based off of Nintendo's Legend of Zelda franchise, developed by Viridis Corporation. Unlike Link: The Faces of Evil and Zelda: The Wand of Gamelon which do have gamers and critics willing to defend them as good games, Zelda's Adventure is universally panned as being the worst of the CD-i Zelda games. Despite this, the game was made as the CD-i was getting discontinued and is a rare game, often selling for over $100.


Gannon kidnaps Link and steals the seven celestial signs, causing the kingdom of Tolemac to experience an age of darkness. Princess Zelda, recruited by court astrologer Gaspra, has to recover the signs, destroy Gannon, and rescue Link.


Unlike Link: The Faces of Evil and Zelda: The Wand of Gamelon, which play like Zelda II: The Adventures of Link, Zelda's Adventure uses the traditional style of gameplay with an overhead display and overworld map that lead to dungeons and towns.

Why it Sucks

  1. Very poor graphics that have been described as "blurry and digitized."
  2. Unprofessional voice acting.
  3. Live-action cutscenes that barely move.
  4. Could not produce sound effects and music at the same time.
  5. Very long load times, taking at least five seconds to switch to other areas.
  6. Poor inventory screen.
  7. Dungeon maps are unreliable as you just move all over the map rather than one area at a time.
  8. Jerky framerate.
  9. Unresponsive controls.
  10. The overworld is based off photos and videos of an area outside Los Angeles and Hawaii, which explains the long loading time needed for the game to switch from one area to another.


Wired magazine said that the graphics were some of the worst they had ever encountered. Scott Sharkey of called the box art of Zelda's Adventure one of the fifteen worst ever made.

Despite giving positive reviews for The Faces of Evil and The Wand of Gamelon, neither Danny Cowan of nor RetroGamer's John Szczepaniak would extend them to Zelda's Adventure, which Szczepaniak described as "demonstrating arbitrary and illogical design, sloppy visuals, nearly non-existent music, excruciatingly high difficulty and cumbersome loading and controlling." Gameplay for Zelda's Adventure has also been portrayed as a trial-and-error effort to guess which items can be used to defeat which enemy. Cowan called Zelda's Adventure "practically unplayable" due to the jerky frame rate, unresponsive controls and long load times, summarizing his review with a warning to "avoid this game at all costs." In discussing the popular online conception that Zelda's Adventure is superior to The Wand of Gamelon and The Faces of Evil, RetroGamer pointed to the top-down perspective as fomenting misinformation regarding the game's similarities to the original Zelda when, according to RetroGamer, the game is actually not worth playing.